Tribal Wars - World 68 is about to begin

Tribal Wars

Monday March 25 is the day that the new world, of Tribal Wars will begin. Pre-registration on World 68 has begun, read bellow the oficial announcement for more details.

World 68 will start on Monday the 25th of March at around 10:30. Pre-registration is available now so you can secure your place and invite your friends. You can login to the world straight away to form your tribe and prepare for the world's start. When the world starts you will be placed near your tribe mates if you are in a tribe.

The world has a dominance based winning condition. Once a tribe reaches 60% dominance, the world will automatically close to registrations and the endgame phase will begin. At this point, restarts will be disabled. This will last for 90 days, after which automatic peace will come into effect and the world will end shortly after. Only one tribe can win the world. An allied win is not possible.

This world will have a number of additional features available that can be purchased using premium points:

Build time reduction / Build instant
Build cost reduction
Merchant exchange
Additional resource production
Flag packages

We appreciate that a lot of existing players have been against the introduction of these features. For this reason, the plan is to only activate these features on every other world, meaning World 69 will not have them enabled.

Please note that if you join the world after it has started that the village starting location selection has moved to the join world screen.

If you have any feedback or questions please click here for the discussion thread.

The settings


  • Speed:    1
  • Unit speed:    1
  • Flags:    Yes
  • Paladin:    Yes, with enhanced weapons
  • Archers:    No
  • Church enabled:    No
  • Noble system:    Gold coins
  • Morale:    Points and unlimited time based
  • Bonus villages:    Yes
  • Barbarian villages:    Grow to 2500 points
  • Tech system:    3 level
  • Beginner protection:    4 days
  • Tribe limit:    40
  • Other info:    Players can choose their starting direction. There will be an attack and support gap of 100ms. Fake limit enabled (1%). Hauls fully enabled.
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