Grepolis is updated to version 2.32

Grepolis

Grepolis was updated to version 2.32. Below you can find a list of the features and bug fixes brought to you in the new version:

Features/Changes:

  • Red error messages are displayed longer now;
  • The building time of the first building levels has been decreased on warrior worlds;
  • The building time in the first city of a player for buildings with lower target level than 11 is now reduced by a factor.

Bugfixes:

  • The crown displayed on player profiles after finishing 7/7 world wonders was not displayed on all worlds anymore;
  • Battle points were not displayed for the attacker anymore when all units got defeated;
  • There was a layout issue in claim resources window;Many issues with the attack planner have been fixed:
    - Plan name link was not working;
    - Time was not updating;
    - Morale was displayed as a float number;
    - Graphical issue, incorrect background position;
    - Columns were not correctly aligned after hiding units;
    - Editing an attack plan with an account with a different local time caused the arrival time to change;
    - Wrong date inserted/Date unintentionally updated.
  • Colonization ship caused revolt in ghost town without a reason in some special cases;
  • Sorting troops was working only once in agora;
  • Some awards weren't visible in the list;
  • The worlds were closing 1 day later than they should;
  • Incorrect amount of resources displayed as on its way when trading;
  • Some players couldn't change their password due to characters limit;
  • Filtering commands in command overview didn't work;
  • Confirmation dialogue can say "0 Gold" if you wanted two halve the build time of units;
  • Daily awards could be given out several times;
  • Some players missed the daily reward even if they claimed rewards every day;
  • Olympic Games organize button was sometimes inactive;
  • Time was not updating in the attack planner;
  • The quest system was starting for old players, if they colonize a town.

Mobile

Features/Changes:

  • Possibility to login to a new world;

Bugfixes:

  • Attacking a farm town was not possible after switching town;
  • Players were able to send resources to another town, when being occupied;
  • When attacking an occupation, players could see defending troops in naval only reports;
  • Home Screen was not usable right after direction selection;
  • Shared alliance forums couldn't be seen.

iOS

Features/Changes:

  • The premium dropdown menu is now bigger;
  • Windows now spawn on the bottom right corner of the screen to keep the menu and elements at the top of the screen visible.

Bugfixes:

  • iOS6 was caching more requests then it should, we implemented a change to requests.
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