A new Allods Online expansion is set to launch in March
As it was announced earlier today, the launch date of the new Allods Online expansion called "Lords of Destiny", is the 12th of March, 2013. The new expansion will launch in the following servers: American and European English, German, French, and Polish.
For more details, read the following announcement:
Jump to Allods Online Overview
Lords of Destiny will be the biggest end game expansion in the history of Allods Online, and will have the most significant changes to end game play seen to date, as well as significant improvements and also 8 all new astral Allods. Each allod brings new dungeon crawls for groups of 6 players. Each instanced dungeon has several mini bosses, and a final boss at the completion of the allod, requiring individual strategies and teamwork to overcome.
Players will have the chance to play-test these allods and the rest of Lords of Destiny in February 2013, when a public test server opens – interested players can already register on the official Allods Online website.
If 8 new astral Allods weren’t enough, Lords of Destiny will bring several stunning over world zones that forward the story of Allods Online and introduce lush jungles, exotic villages, and the land of the mysterious Tequani, as well as other areas, and offer a place for an all new open world PvP. Players will experience all of this while gaining an additional four levels - the level cap has been increased to 55 - and exploring the very nature of reality itself in the world of Sarnaut.
Other exciting additions include an all new raid: Tep’s Pyramid, which opens with three new raid encounters. Guilds will also have the chance to take part in the Dominion War, an exciting new global war about pet collection and customisation as well as territory control, which especially caters for high-level, elite players.
Many additional interface and control improvements complete the list of features in Lords of Destiny.