Operation 7 Review

Operation 7

To the hardcore gamer, nothing beats the intensity that a good First Person Shooter (FPS) game can offer. There’s just a different level of satisfaction in seeing your opponent reduced to a bloody mess by your own hands. From the eerie dread and anticipation, to the blur of the actual encounter, each moment in an FPS game keeps you alert and, for the lack of a better term, feeling the adrenaline rush. But most FPS games these days are just that, a blur and a rush. Sacrificing content for replay value, most players are left with a bland environment and as much customization of a basic Lego set.

Then comes Operation 7.

The first thing you’d notice is your starting fund. Operation 7 gives you 30,000 starting gold, which is literally a shopping spree. You can buy most of the guns with that (though I suggest you buy some ammo and a Kevlar, just to be safe), and be delighted in discovering that the guns do not expire and there are hundreds of customizations that you can do with your new toy (and yourself). The first time I played this game it took me almost an hour just designing my starting gun. The choices are simply numerous for an FPS.  Everything, and I mean everything, can be replaced and toyed upon, from the butt, to the scope, down to the nuzzle; take it off, paint it or replace it, it’s your call.  And that’s just for your gun.  You can dress up your avatar as a badass commando ready to mow down the opposition, or as a camouflaged assassin, unseen and unnoticed till it’s too late. I bought a green beret, a hockey mask, a black, formal looking upper garb, and a matching pair of jeans. I was too tempted to put on an arctic attire but decided that I wanted to lay low for my first Operation 7 match.

I went to the lobby and just clicked on a random room; a few minutes later the 8v8 game was on.  The loading time for Operation 7 was virtually unnoticeable, and I soon found myself in an abandoned warehouse. I was seriously impressed with the level of detail that the game was offering. I moved my character over to a crate and blasted it, and I could see the splinters coming flying off. Hell, even the grasses sway a bit, as if in a breeze. I had to reorient myself because that kind of attention to small details can only be found in RPGs. The motion was fluid as well; your character is responding exactly the way you want him to move, which is really essential for a first-person shooter (FPS) game.  I didn’t notice any lag either.  I jumped right behind my teammates and as they rushed to the other end of the building, but sadly I never made it across. I remember taking about three hits, and the ground up too fast. That’s how realistic and fast paced Operation 7 is. I observed my team for the rest of the round, and figured that the outfit I‘ve chosen earlier may actually be the reason I was the first down. I also noticed that since the guns damage a bit more than the usual FPS I’ve been playing, strategy is more important than reflex here. Gray just doesn’t go well with brown crates and green grass, and my mp5 Navy just won’t cut it, so I left the game and went back to outfit room, strategizing both my suit, gun, and my next moves, and the rest, as they say, is mayhem history.

Operation 7 is a first-person game with the finesse of an RPG. Give it a try and be hooked. Just don’t be too distracted with the beautiful graphics though, or feel the shame of a headshot by a knife!